Scripted Effect

establish_feitoria_effect

If
Has a Feitoria
ThenGains +0.5 Development
Otherwise
Construct building: Building Type: Feitoria · Cost multiplier: 0.5 · Cost multiplier reason: burghers_cheap_sponsorship · Payer: Root · Owner: Root
Exact script

Requires 1

Grants 1

References 1

Used by 6

Scripting 1

if = {
limit = {
}
change_development = development_mild_bonus (0.5)
}
else = {
construct_building = {
cost_multiplier = 0.5
cost_multiplier_reason = burghers_cheap_sponsorship
payer = root
owner = root
}
}

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