Scripted Effect
add_scientific_breakthrough_reward
Definitionin_game/events/institution_events.txt:2478
2480if = {
2481limit = {
$trigger$
2484NOT = {
2485any_related_country = {
2486type = alliance
2487has_variable = made_breakthroughs_in_$type$
}
}
2490NOT = {
2491any_current_war = {
2492OR = {
2493any_attacker = {
2493has_variable = made_breakthroughs_in_$type$
}
2494any_defender = {
2494has_variable = made_breakthroughs_in_$type$
}
}
}
}
}
2499$location$ = {
2499change_institution_progress = {
}
}
}
2503else = {
2504$location$ = {
2504change_institution_progress = {
}
}
}