
PolicyChanged this version
Automatic Offense
Members will automatically be called into offensive wars declared by other members, but do not have to accept.
First Italian LeagueInternational Organizationjoin offensive wars auto call
Second Italian LeagueInternational Organizationjoin offensive wars auto call
Third Italian LeagueInternational Organizationjoin offensive wars auto call
League SponsorSpecial Statusjoin offensive wars auto call
Assured OffensePolicywants propose policyDefinitionin_game/common/laws/io_alliances_law.txt:581
583join_offensive_wars_auto_call = {
584custom_tooltip = {
585text = SPONSOR_EXEMPT_FROM_OFFENSIVE_WARS Is not a League Sponsor of this League
586trigger_if = {
587limit = {
588OR = {
}
}
594NOT = {
595country_has_special_status = {
597country = scope:recipient
}
}
}
}
602custom_tooltip = {
603text = JOIN_WARS_DEFAULT_REASON Is at War with any non-member of International Organization
604always = yes
}
}
607wants_this_policy_bias = {
608add = {
609desc = "DIPLOREASON_BASE" Base
610value = -20
}
612add = {
613desc = "OPINION_OF_OTHER_MEMBERS" Opinion of other members
615multiply = 1.2
616min = -100
617max = 100
}
619add = {
620desc = "NEEDS_ALLIES_AGAINST_DIFFICULT_CONQUEST_TARGETS" Difficulty of conquest targets
623multiply = 1.2
624max = 30
625min = 0.5
}
}
628wants_propose_policy = {
629if = {
630limit = {
631scope:recipient = {
632international_organization_has_leader = yes
}
634NOT = {
634is_leader_of_international_organization = scope:recipient
}
}
636subtract = {
637desc = "DIPLOREASON_IS_NOT_LEADER_COUNTRY" Is not leader of Recipient
638value = 1000
}
}
641else = {
642subtract = {
643desc = "DIPLOREASON_BASE" Base
644value = 20
}
646add = {
647desc = "BIAS_FROM_RULER_TRAITS" Bias from Ruler Traits
}
}
651if = {
652limit = {
}
657subtract = {
658desc = "WE_ALREADY_HAVE_A_BETTER_POLICY" We already have a better policy
659value = 1000
}
}
}
663wants_keep_policy = {
664add = {
665desc = "DIPLOREASON_BASE" Base
666value = 20
}
}
669policy_bias_towards_new_member = {
670add = {
671desc = "DIPLOREASON_BASE" Base
672value = -20
}
674if = {
675limit = {
676OR = {
677is_rival_of = scope:actor
678is_enemy_of = scope:actor
}
}
681add = {
682desc = "[rival_enemy|e]"
683value = -1000
}
}
686add = {
687desc = "game_concept_opinion" Opinion
688scope:actor = {
689value = prev_opinion_of_this
690multiply = 0.05
}
}
693add = {
694desc = "NEEDS_ALLIES_AGAINST_DIFFICULT_CONQUEST_TARGETS" Difficulty of conquest targets
697multiply = 1.2
698max = 30
699min = 0.5
}
}