
PolicyChanged this version
Assured Offense
Members will automatically join in offensive wars declared by other members.
First Italian LeagueInternational Organizationjoin offensive wars always
Second Italian LeagueInternational Organizationjoin offensive wars always
Third Italian LeagueInternational Organizationjoin offensive wars always
League SponsorSpecial Statusjoin offensive wars alwaysDefinitionin_game/common/laws/io_alliances_law.txt:465
467join_offensive_wars_always = {
468custom_tooltip = {
469text = SPONSOR_EXEMPT_FROM_OFFENSIVE_WARS Is not a League Sponsor of this League
470trigger_if = {
471limit = {
472OR = {
}
}
478NOT = {
479country_has_special_status = {
481country = scope:recipient
}
}
}
}
486custom_tooltip = {
487text = JOIN_WARS_DEFAULT_REASON Is at War with any non-member of International Organization
488always = yes
}
}
491wants_propose_policy = {
492if = {
493limit = {
494scope:recipient = {
495international_organization_has_leader = yes
}
497NOT = {
497is_leader_of_international_organization = scope:recipient
}
}
499subtract = {
500desc = "DIPLOREASON_IS_NOT_LEADER_COUNTRY" Is not leader of Recipient
501value = 1000
}
}
504else = {
505subtract = {
506desc = "DIPLOREASON_BASE" Base
507value = 40
}
509add = {
510desc = "BIAS_FROM_RULER_TRAITS" Bias from Ruler Traits
}
}
}
515wants_this_policy_bias = {
516add = {
517desc = "DIPLOREASON_BASE" Base
518value = -40
}
520add = {
521desc = "BIAS_FROM_RULER_TRAITS" Bias from Ruler Traits
}
524add = {
525desc = "OPINION_OF_OTHER_MEMBERS" Opinion of other members
527multiply = 1.4
528min = -100
529max = 100
}
531add = {
532desc = "NEEDS_ALLIES_AGAINST_DIFFICULT_CONQUEST_TARGETS" Difficulty of conquest targets
535multiply = 1.4
536max = 30
537min = 0.5
}
}
540wants_keep_policy = {
541add = {
542desc = "DIPLOREASON_BASE" Base
543value = 20
}
}
546policy_bias_towards_new_member = {
547add = {
548desc = "DIPLOREASON_BASE" Base
549value = -40
}
551if = {
552limit = {
553OR = {
554is_rival_of = scope:actor
555is_enemy_of = scope:actor
}
}
558add = {
559desc = "[rival_enemy|e]"
560value = -1000
}
}
563add = {
564desc = "game_concept_opinion" Opinion
565scope:actor = {
566value = prev_opinion_of_this
567multiply = 0.03
}
}
570add = {
571desc = "NEEDS_ALLIES_AGAINST_DIFFICULT_CONQUEST_TARGETS" Difficulty of conquest targets
574multiply = 1.4
575max = 30
576min = 0.5
}
}