
ChorobaZmienione w tej wersji
Grypa
Szeroko rozpowszechniona choroba charakteryzująca się zwykle u zdrowych osób łagodnymi objawami, takimi jak katar oraz gorączka, stanowiąca jednak wysokie zagrożenie dla dzieci, ludzi starszych oraz tych osłabionych już przez jakiś uraz bądź inną przypadłość.
EntrepôtBudowlar0
Wioska handlowaBudowlar0
RynekBudowlar0
Targ niewolnikówBudowlar0
GiełdaBudowlar0
Centrala handlowaBudowlar0
Zimny pustynnyKlimatr0
KontynentalnyKlimatr0
Wielka zarazaSytuacjaspawnDefinicjain_game/common/diseases/influenza.txt:1
4monthly_spawn_chance = {
5value = 0.25
}
9spawn = {
10random_ownable_location = {
11limit = {
13population > 1
15OR = {
16winter_level = normal
17winter_level = severe
}
22trigger_if = {
30OR = {
31continent = continent:asia
32continent = continent:europe
33continent = continent:africa
34continent = continent:oceania
}
}
}
40spawn_disease = {
41disease = scope:disease
42value = 0.5
45save_scope_as = outbreak_scope
}
}
}
54r0 = {
56value = {
1
2
}
68if = {
69limit = {
70OR = {
}
}
79multiply = 1.2
}
81multiply = {
82value = "disease_presence(scope:disease)"
83multiply = 2
84add = 1
}
}
93calc_interval_days = {
4
12
}
97location_stagnation_chance = {
98if = {
99limit = {
100disease_presence(scope:disease) > 0.05
}
102value = "distance_to_squared(scope:disease.origin)"
103multiply = 0.0006
104multiply = 0.005
}
106else = {
107value = "distance_to_squared(scope:disease.origin)"
108multiply = 0.00006
}
}
114percentage_to_meet_their_fate_on_calc = {
115value = 0.25
}
120location_modifier = {
}
125monthly_resistance_reduction = 0.002
129mortality_rate = {
130value = 0.001
}
134character_mortality_chance = {
135value = 0.05
136multiply = "disease_presence(scope:disease)"
}
145map_color = {
146lerp = {
147min_color = rgb {
150
177
188
}
148max_color = rgb {
2
113
141
}
149factor = "disease_presence(scope:disease)"
}
}
153secondary_map_color = {
154if = {
155limit = {
156disease_affects_pops_here = scope:disease
}
158value = rgb {
100
120
188
}
}
}