Force Faction Change
Peace Treaty

Force Faction Change

peace_gag_force_faction_change

Target Country changes their allegiance to GAG Own Faction, forcing them to join our cause.

Potential
  • War
    At least one of
    • NotHas casus belli
    • Casus BelliNotIs trade cb
  • At least one of
    • All of
      • Winner
        Is member of international organization of typeType: guelphs_io
      • Loser
        None of
        • Is member of international organization of typeType: guelphs_io
    • All of
      • Winner
        Is member of international organization of typeType: ghibellines_io
      • Loser
        None of
        • Is member of international organization of typeType: ghibellines_io
Allow
  • Loser
  • If
    • Winner
      Is member of international organization of typeType: guelphs_io
    • Loser
      None of
    ThenLoserCan join Guelphs
  • If
    • Winner
      Is member of international organization of typeType: ghibellines_io
    • Loser
      None of
      • Is member of international organization of typeType: guelphs_io
    ThenLoserCan join Ghibellines
Exact conditions

Exact script

Requires 5

International Organizations
Countries
Static Modifiers

Removes 1

References 2

Scripting 7

Grants 4

Uses 2

  • join_situation_factioninternational_organization = international_organization:ghibellines_io · join_variable = gag_recently_joined_a_faction · join_years = 5 · leave_variable = gag_recently_left_a_faction · target = scope:loser (+1)Effect
  • leave_situation_factioninternational_organization = international_organization:ghibellines_io · join_variable = gag_recently_joined_a_faction · leave_variable = gag_recently_left_a_faction · leave_years = 2 · target = scope:loser (+1)Effect

References 1

blocks_full_annexation = yes
cost = {
add = {
desc = "DIPLOREASON_BASE" Base
value = 5
}
add = {
desc = "game_concept_prestige" Prestige
value = scope:loser.prestige
multiply = 0.5
}
}

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