Scripted Effect
join_situation_faction
$international_organization$target joins- Not shown in the game's tooltip
$target$- Set variable
- Name: join variable
- Value: international organization
- Years: join years
- If
- Has Variable: leave variable
var:$leave_variable$: international organization
ThenRemove variable: leave variable
- Set variable
Exact script
Script that calls it fills these in, as each caller in Connections shows.
$international_organization$$target$$join_variable$$join_years$$leave_variable$
Used by 5
Events
Gates Opened!international_organization = scope:guelphs_io · join_variable = gag_recently_joined_a_faction · join_years = 5 · leave_variable = gag_recently_left_a_faction · target = scope:target_countryOption- Fall of Paduainternational_organization = scope:guelphs_io · join_variable = gag_recently_joined_a_faction · join_years = 5 · leave_variable = gag_recently_left_a_faction · target = scope:target_countryOption
Actions
Join Factioninternational_organization = scope:target · join_variable = gag_recently_joined_a_faction · join_years = 5 · leave_variable = gag_recently_left_a_faction · target = scope:actorEffect
Join Religious Leagueinternational_organization = scope:target · join_variable = war_of_religions_join_variable · join_years = 5 · leave_variable = war_of_religions_left_variable · target = scope:actorEffect
Peace Treaties
Force Faction Changeinternational_organization = international_organization:ghibellines_io · join_variable = gag_recently_joined_a_faction · join_years = 5 · leave_variable = gag_recently_left_a_faction · target = scope:loser (+1)Effect
$international_organization$ = {
add_country_to_international_organization = $target$
}
hidden_effect = {
$target$ = {
set_variable = {
name = $join_variable$
value = $international_organization$
years = $join_years$
}
if = {
limit = {
has_variable = $leave_variable$
var:$leave_variable$ = $international_organization$
}
remove_variable = $leave_variable$
}
}
}