
Modifier Type
Market Attraction
This impacts the Market Attraction of the Market Center here.
What changes it
| Source | Type | Value |
|---|---|---|
| Dejima Island | Static Modifier | +50% |
| Strengthened Direct Rulership | Static Modifier | +15% |
| Seat of Strong Plutocrats | Static Modifier | +15% |
City Walls Market center modifier | Building | +10% |
Clearing House Market center modifier | Building | +10% |
Customs House Market center modifier | Building | +10% |
Entrepôt Market center modifier | Building | +10% |
Stock Exchange Market center modifier | Building | +10% |
Theodosian Walls Market center modifier | Building | +10% |
Trading Hub Market center modifier | Building | +10% |
| Birthplace of Global Trade | Static Modifier | +10% |
Porto Pisano Market center modifier | Building | +5% |
Megalopolis Rank modifier | Location Rank | +5% |
City Rank modifier | Location Rank | +2.5% |
| The Pont Neuf | Static Modifier | +2.5% |
| State of the Presidi | Static Modifier | +2.5% |
| Controlling Peterhof Kontor | Static Modifier | +2.5% |
| Ruble | Static Modifier | +2% |
| Scaled back infrastructure expansion | Static Modifier | +1% |
| Good Natural Harbor Suitability | Static Modifier | +1% |
| Development | Static Modifier | +0.2% |
| Staffed Buildings in Location | Static Modifier | +0.05% |
| Isolating Cities | Static Modifier | −25% |
Definitionmain_menu/common/modifier_type_definitions/00_modifier_types.txt:6805
6806percent = yes
6807game_data = {
6808category = location
}









