
Mission Task
Grow the Burghers
As our economy is planned around the idea of capital, we must first lay the seed for it. Our towns and cities require more artisans, merchants, and other members of the honorable merchant class.
Grant Privileges to the BurghersMission Taskrequires
Establish a TradeMission TaskrequiresEnabled
IfMission setup trade target location exists
Then
Mission setup trade target location
num_pop_type:burghers≥ Rootvar:mission_task_burghers_increase_amount- Owner: Root
Otherwise
The requirements of this Mission Task will be revealed once we complete the previous Mission Task
Never (always = no)
Exact conditions
- +5 towards
Capital EconomyExact script
Requires 3
Mission Tasks
Grant Privileges to the BurghersRequires
Establish a TradeRequires
Estates
BurghersBypass
Changes 1
Capital Economy vs Traditional EconomyOn completion
Required by 1
Embracing the Capital EconomyRequires
Part of 1
Develop a Capital EconomyMission attracting new burghers
Scripting 2
Requires 1
References 1
- societal_value_minor_move_to_leftOn completion
icon = maritime_advance_age_2
enabled = {
trigger_if = {
limit = {
exists = scope:mission_setup_trade_target_location
}
scope:mission_setup_trade_target_location = {
num_pop_type:burghers >= root.var:mission_task_burghers_increase_amount
owner = root
}
}
trigger_else = {
custom_tooltip = {
text = triggers_revealed_after_previous_task_complete_tt The requirements of this Mission Task will be revealed once we complete the previous Mission Task
always = no
}
}
}
duration = 0