Grow the Burghers
Mission Task

Grow the Burghers

mission_attracting_new_burghers

As our economy is planned around the idea of capital, we must first lay the seed for it. Our towns and cities require more artisans, merchants, and other members of the honorable merchant class.

RequiresGrant Privileges to the BurghersMission TaskrequiresEstablish a TradeMission Taskrequires

Enabled
IfMission setup trade target location exists
Then
Mission setup trade target location
Otherwise
The requirements of this Mission Task will be revealed once we complete the previous Mission Task
Never (always = no)
Exact conditions

  1. Has NOT the Burghers Estate
    Exact conditions
    +5 towards Capital Economy
    Exact script

Requires 3

Estates

Changes 1

Required by 1

Part of 1

Scripting 2

icon = maritime_advance_age_2
enabled = {
trigger_if = {
limit = {
exists = scope:mission_setup_trade_target_location
}
scope:mission_setup_trade_target_location = {
num_pop_type:burghers >= root.var:mission_task_burghers_increase_amount
owner = root
}
}
trigger_else = {
custom_tooltip = {
text = triggers_revealed_after_previous_task_complete_tt The requirements of this Mission Task will be revealed once we complete the previous Mission Task
always = no
}
}
}
duration = 0

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