
疫病このバージョンで変更
大疫病
恐ろしい報せが他国から届いた。ひげを生やす謎の異国人が持ち込んだ死病が大地を襲い、急速に広がっているのだという。この疫病は長老たちも聞いたことがなく、祖先の記録にも対処法は見当たらないため、この災厄が我々の居住地に達したとき、我々は滅んでしまうのだろうか? それとも、どうにかしてこの疫病に立ち向かえるのだろうか?
中継港建造物r0
市場の村建造物r0
市場建造物r0
奴隷市場建造物r0
証券取引所建造物r0
交易中心地建造物r0
田園集落ロケーションランクlocation stagnation chance, r0
街ロケーションランクlocation stagnation chance, r0
大疫病局面monthly spawn chance, spawn国交断絶静的補正location stagnation chance
山岳地表環境location spread threshold, location stagnation chance, r0
砂漠植生location spread threshold, location stagnation chance, r0補正
人口増加−10%
不可避の消耗+5
最大消耗+10
POP昇格速度 % (ローカル)−200%
POP降格速度+200%
繁栄度の減衰+10%
毎月の支配度−0.5%
毎月の開発度(ローカル)−0.02
定義in_game/common/diseases/great_pestilence.txt:1
2monthly_spawn_chance = {
3if = {
4limit = {
}
14if = {
23value = 0
}
25else = {
28value = 0.1
}
}
31else = {
32value = 0
}
}
36spawn = {
38if = {
}
49else_if = {
58continent:america = {
59random_location_in_continent = {
60limit = {
61population > 0
63disease_resistance(scope:disease) < 0.5
}
69spawn_disease = {
70disease = scope:disease
71value = 1
73save_scope_as = outbreak
}
}
}
}
79else = {
80continent:america = {
81random_location_in_continent = {
82limit = {
83population > 0
85disease_resistance(scope:disease) < 0.5
}
91spawn_disease = {
92disease = scope:disease
93value = 1
95save_scope_as = outbreak
}
98if = {
99limit = {
}
}
}
}
}
}
}
121r0 = {
135else = {
136value = {
5
10
}
}
139if = {
140limit = {
141OR = {
}
}
150multiply = 1.2
}
154if = {
155limit = {
156OR = {
157disease_has_stagnated = scope:disease
158disease_resistance(scope:disease) > 0.5
}
}
161subtract = {
0.2
0.7
}
163if = {
164limit = {
165disease_presence = {
166disease = scope:disease
167value <= 0.2
}
}
170subtract = 0.3
}
}
174if = {
175limit = {
}
183multiply = 0.25
}
185if = {
186limit = {
187NOT = {
187continent = continent:america
}
}
189multiply = 0.0
}
}
198location_spread_threshold = {
199if = {
200limit = {
}
208value = 0.85
}
210else = {
211value = 0.60
}
}
218calc_interval_days = {
4
16
}
220location_stagnation_chance = {
232else = {
233value = 0.01
}
236if = {
237limit = {
}
245multiply = 3
}
248if = {
249limit = {
250disease_resistance(scope:disease) > 0.5
}
252add = {
253value = "disease_resistance(scope:disease)"
254subtract = 0.4
}
}
258if = {
259limit = {
260disease_resistance(scope:disease) > 0.95
}
262add = 0.1
}
264if = {
265limit = {
266disease_resistance(scope:disease) > 0.98
}
268add = 0.2
}
270if = {
271limit = {
272is_ownable = yes
273has_owner = yes
}
278add = 0.5
}
280if = {
281limit = {
282NOT = {
282continent = continent:america
}
}
284value = 1.0
}
}
288percentage_to_meet_their_fate_on_calc = {
289value = 0.10
}
293location_modifier = {
}
308mortality_rate = {
0.75
0.9
}
311character_mortality_chance = {
312value = 0.04
313multiply = "disease_presence(scope:disease)"
}
322map_color = {
323lerp = {
324min_color = rgb {
248
180
194
}
325max_color = rgb {
61
0
0
}
326factor = "disease_presence(scope:disease)"
}
}
330secondary_map_color = {
331if = {
332limit = {
333disease_affects_pops_here = scope:disease
}
335value = rgb {
100
120
188
}
}
}