
Goods
Slaves
Slaves had been a trading commodity since Antiquity, but demand increased sharply in the late 16th century when Slaves offered one of the cheapest sources of labor for European plantations in the Americas. Unlike other Goods, trading Slaves physically moves Slaves between Markets to fill vacant slave jobs.
To keep buildings running
- 0.7
Janissary BarracksJanissary Barracks - 0.5
Galley BarracksGalley Barracks - 0.35
Ḡilmān BarracksḠilmān Barracks - 0.33
Ṣaqāliba BarracksṢaqāliba Barracks Maintenance - 0.25
Cotton Plantation
Cotton Plantations - 0.25
Sugar Plantation
Sugar Plantations - 0.25
Tobacco Plantation
Tobacco Plantations - 0.16
Mamlūk BarracksMamlūk Barracks
Mentions 1
SlavesDesc
Required by 7
Events
The exploits of John HawkinsAs soon as it happens, Option 1…
Strengthening Sugar ProductionAs soon as it happens, Trigger
Atlantic Slave TradeTrigger- Cutting CornersTrigger
Captured SlaversAs soon as it happens, Trigger
Slave TradersAs soon as it happens, Trigger
Situations
Fall of DelhiEach month
Referenced by 15
Events
- Cutting CornersOption 1
Production Methods
Cotton PlantationsSlaves goods- Galley BarracksSlaves goods
- Ḡilmān BarracksSlaves goods
- Janissary BarracksSlaves goods
- Mamlūk BarracksSlaves goods
- Ṣaqāliba Barracks MaintenanceSlaves goods
Slave CentersProduced
Slave MarketsProduced
Sugar PlantationsSlaves goods
Mentioned in 13
Events
Modifier Types
Scripting 3
Mentions 2
Referenced by 1
- goods_slaves_goodsRequired tags
category = produced
color = goods_slaves
is_slaves = yes
default_market_price = 3






