
Building
Slave Market
A hub of trade where Slaves are bought and sold, fueling economies through forced labor.
- Build time
- 365 days
Country potential
ReligionGroup: Not
Christianity
ChristianityAllow
Actor
- Not
Slavery Blocked - At least one of
Removed if
Actor
Not all of
↗- Not
Slavery Blocked - At least one of
Exact conditions
Per level, by goods access
Production Methods 1
Requires 1
ChristianityCountry potential
Belongs to 1
Government BuildingsCategory
References 5
Pop Types
BurghersPop type
Goods Demands
- Constructing Town BuildingsConstruction goods
Location Ranks
CityLocation rank
MegalopolisLocation rank
TownLocation rank
Required by 7
Events
The exploits of John HawkinsAs soon as it happens, Option 1…
Diseases
Granted by 1
Growth of Piracy in BéjaïaOption 1
Referenced by 1
Growth of Piracy in BéjaïaOption 1
Mentioned in 3
Events
Casus Belli
Slave RaidingDesc
Modifier Types
Scripting 4
Uses 1
- has_slaveryAllow, Remove if
References 3
- generic_town_build_timeBuild time
- slave_market_max_levelMax levels
- trade_employmentEmployment size
audio_tier = 2
is_foreign = no
startup_ramp_target = rural_startup_ramp_target
rural_settlement = no
















