
Action
Bribe Estate
We will bribe the target Estate of the Junior Partner to support Enforce Law Implementation of the Union. The costs will scale with the deficit of the Member Integration Level and the Special Status Power of the target country.
Target
Choose the International Organization (International Organization)
- International Organization Type:
Union - Has enacted
Establish Seniority - Country has special status
- Type:
Senior Partner - Country: Actor
- Type:
- Has enacted
- Has a Parliament
Has International Parliament
Union Integration Level > 0- Is active parliament
Target
Choose the Country (Country)
- Root: NotActor
- Has special status in international organization
- Type:
Junior Partner - International Organization: Recipient
- Type:
- Has NOT participated in the Parliament of Recipient
- Has NOT voted in the Parliament of Recipient in favor of the proposed Parliament Issue
- RecipientSpecial status power fraction
- Special Status:
Junior Partner - Country: Root
- Value > 0
- Special Status:
Target
Choose the Estate (Estate)
- Estate type:
Nobilityor
Clergyor
Burghers - TargetHas the RootEstate type Estate
- ActorDucats ≥ union_parliament_gold_bribe_from_target
Target
Choose the Parliament Agenda (Parliament Agenda)
- Is visible for: Target
- Can be used as a Bribe
- Is a Parliament Agenda for the EstateEstate type
- ActorWe can use any Parliament Agenda of the Estate Type of Target Country as a bribe
- Object: Target
- Can use agenda bribe
- Type: Previous
- Estate type: EstateEstate type
- Target: Target
Exact conditions
Requires 7
International Organizations
UnionSelect trigger 1
Special Statuses
Junior PartnerSelect trigger 2
Modifier Types
Has International ParliamentSelect trigger 1
Union Integration LevelSelect trigger 1
Mentions 2
Parliament Issues
Special Statuses
Junior PartnerDesc
Scripting 8
Uses 2
Scripted Effects
- apply_parliament_bribeEffect
Scripted Triggers
- country_is_senior_partnercountry = scope:actorSelect trigger 1
References 1
- union_parliament_gold_bribe_from_targetSelect trigger 3
Mentions 3
AI weighting 2
Modifier Types
Union Integration LevelAi will do
Variables
- integrated_in_unionAi will do
type = internationalorganizationparliament
show_in_gui_list = no
ai_tick = daily
ai_tick_frequency = 30
show_message = yes
show_message_to_target = yes
automation_tick = daily
automation_tick_frequency = 1
player_automated_category = diplomacy
ai_prerequisite = {
is_member_of_international_organization_of_type = {
type = union
}
}


