Spread a New World Good
Action

Spread a New World Good

move_nw_good_to_new_location

We can spread a good found in America to any of our Locations, but only once that good is produced or traded in one of our Markets. Introducing it will anger the locals, and we will need to restart the development of that location's R.G.O..

Cost
Price

Allow
Actor
Any market present in countryHas a supply of new world Goods
Target
Choose the Situation (Situation)
Target
Select the Goods to spread (Goods)
  • Has an origin in the new world
  • Actor
    Any market present in country
    At least one of
    • Root is produced in this Market
    • Root is traded in this Market
Target
Choose a Region
ActorOwns or has subject in: Previous
Target
Choose a Location
  • Can be Owner, i.e. it is NOT an impassable, sea, or lake Location
  • Has an owner
  • At least one of
    • Owner: Actor
    • Top owner: Actor
  • Raw material: NotTarget good
  • Target good can be brought to this Location as the Raw Goods
Exact conditions

Target location
Exact script

Belongs to 1

References 1

Scripting 5

Uses 1

References 1

Mentions 3

type = situation
ai_tick = monthly
ai_tick_frequency = 60
automation_tick = never
automation_tick_frequency = 12
maximum_targets_in_one_tick = 20
disallowed_duplicates_of_targets_for_ai = { target_location }
potential = {
}

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