The Caesars Found
The country the survivors described is real, and the city they described is in it. Between two mountains, on the floor of a hidden valley, there is a settlement of perhaps two thousand souls: dressed as the survivors dressed, speaking the survivors' tongue though with strange vowel-shifts of two generations, keeping the survivors' faith though their priest is an old man with no successor. They have lived here for sixty years on the maize their women plant in the valley floor and the silver they pan from the streams. They were not expecting to be found. The chronicler stays awake all night writing. Target Leader sends for reinforcements at dawn.
Fired by
Search for the City of the CaesarsExpeditionFrom on arrive to waypoint · right away
Trigger
Expeditionexpedition_leader exists
Exact conditions
Grants 1
Triggered by 1
Search for the City of the CaesarsOn reaching a waypoint
Scripting 3
Uses 2
- change_gold_effectscale = 4Option
- grant_seven_cities_expedition_loot_effectOption
References 1
- prestige_extreme_bonusOption
type = country_event
title = seven_cities_caesars.3.title The Caesars Found
desc = seven_cities_caesars.3.desc The country the survivors described is real, and the city they described is in it. Between two mountains, on the floor of a hidden valley, there is a settlement of perhaps two thousand souls: dressed as the survivors dressed, speaking the survivors' tongue though with strange vowel-shifts of two generations, keeping the survivors' faith though their priest is an old man with no successor. They have lived here for sixty years on the maize their women plant in the valley floor and the silver they pan from the streams. They were not expecting to be found. The chronicler stays awake all night writing. Target Leader sends for reinforcements at dawn.
outcome = positive
location_backdrop = {
backdrop_preset = backdrop_wilderness_landing
}
trigger = {
scope:expedition = {
exists = expedition_leader
}
}


