Einheitenanbauteil
middle_east_gfx:age_2_renaissance:peasant_shields
AGE_2_RENAISSANCE PEASANT
RenaissanceZeitalterkeymiddle_east_gfxGrafische KulturkeyErfordert 1
Renaissancekey
Skripting 2
Erfordert 1
Gehört zu 1
1 = {
add_entity = {
node = Unit_Base_Rig_LeftHand
mesh_name = "unit_weapon_shield_metal_buckel_mesh"
add_tags = "shield"
add_tags = "UnitShield_medium_metal"
required_tags = "one_handed"
}
}
default = {
}