
ZeitalterIn dieser Version geändert
Renaissance
Ein neues Zeitalter des Wissens, der Künste und des Fortschritts ergibt sich aus den wachsenden Wechselspielen und Institutionen der mittelalterlichen Gesellschaft und dem Pax Mongolica, dem goldenen Zeitalter des Islam und der europäischen Renaissance.
Modifikatoren
Definitionin_game/common/age/00_default.txt:50
51year = 1342
52price_stability = 0.1
53max_price = 3
54known_goods_demand_threshold = 80
55burgher_max_trade_range = 700
57months_for_exploration_spread = 1800
59unique = {
60diplomatic_capacity_modifier = 0.25
61cultural_tradition_modifier = 0.25
}
63modifier = {
}
75goods_demand = {
76global_liquor_pop_demand = -0.5
77global_tobacco_pop_demand = -0.75
78global_coffee_pop_demand = -0.5
79global_sugar_pop_demand = -0.1
80global_tea_pop_demand = -0.25
}
83mercenaries = 0.25
84efficiency = 0.8
86victory_card = 1
88max_ai_privilege_per_estate = {
89nobles_estate = 8
90clergy_estate = 8
91burghers_estate = 9
92peasants_estate = 5
93dhimmi_estate = 6
94tribes_estate = 5
95cossacks_estate = 5
}
98min_ai_privilege_per_estate = {
99nobles_estate = 5
100clergy_estate = 5
101burghers_estate = 7
102peasants_estate = 4
103dhimmi_estate = 4
104tribes_estate = 1
105cossacks_estate = 1
}





