
KlientelartIn dieser Version geändert
Staatsbank
Dieses Klientelland stellt die starke Verbindung zwischen dem Klientelland als Unternehmen und seinem Suzerän dar, der ausschließlich ein Land mit der Regierungsreform „Bankiersfamilie“ sein kann. Das Klientelland erhält einen erhöhten Diplomatieruf, während der Suzerän niedrigere Bankzinsen genießt und mit der Landesinteraktion „Einnahmen abschöpfen“ die Hälfte des Staatsbank-Vermögens abzweigen kann, nicht nur den üblichen Betrag.
Modifikatoren
Overlord modifier
Subject modifier
Definitionin_game/common/subject_types/state_bank.txt:1
2subject_pays = subject_pays_vassal
3color = subject_state_bank
4level = 2
5annullment_favours_required = 20
6type = building
8join_offensive_wars_always = {
9always = no
}
11join_defensive_wars_always = {
12always = no
}
14can_be_annexed = no
15subject_can_cancel = no
16overlord_can_cancel = yes
19diplomatic_capacity_cost_scale = 1
20can_change_rank = no
21can_change_heir_selection = no
22has_overlords_ruler = yes
24has_limited_diplomacy = yes
25food_access = yes
27great_power_score_transfer = 0.25
32strength_vs_overlord = -0.1
39subject_modifier = {
}
45creation_visible = {
46always = no
}
49visible_through_treaty = {
50always = no
}
53visible = {
54scope:target = {
55has_reform = government_reform:banking_country
}
57has_ruler = yes
58scope:target = {
59has_ruler = yes
}
}
63diplo_chance_accept_subject = {
64base = -50
66negative_opinion = -5
67positive_opinion = 0.25
68rank_difference = -5
69giving_defensive_support = 2
70receiving_defensive_support = 5
71royal_ties = 1
73num_of_subjects = -5
74culture_war = 3
76different_religion = -20
77same_common_language = 5
78same_court_language = 10
79different_culture = -10
80different_government_type = -10
81actor_at_war = -20
82competing_power = -200
83tax_base = -0.25
84trust_in_actor = 0.2
86reject_subjugation_reasons = -1
87accept_subjugation_reasons = 1
}
90diplo_chance_accept_overlord = {
91base = 20
93negative_opinion = -5
94positive_opinion = 0.25
95same_common_language = 5
96same_court_language = 10
97different_culture = -10
98different_government_type = -25
99actor_at_war = -20
100competing_power = -200
101trust_in_actor = 0.2
}
104ai_wants_to_be_overlord = {
105scope:subject = {
106add = {
107desc = "COALITION_GRADE_ANTAGONISM_TOWARDS_THEM_SUBJECT" Subject ist ein mögliches Ziel für eine Koalition
108value = {
109every_country_with_coalition_grade_antagonism_against_us = {
110add = {
111value = -10
}
}
}
}
}
}




