Geskripteter Effekt
major_fire_damage
- Verringert den Wohlstand um 20 %
- Every popVerliert
pop_size× 0,05 Leute - Ordered buildings in location (höchste(r)
building_levelzuerst)Ortmajor_destroy_building_levels_in_locationChange building level in location: Gebäude: VorherigerGebäudeartValue↗- Add: VorherigerBuilding level
- Multiply: -0,25
- Floor: yes
Genaues Skript
Verwendet von 2
- Der Ayazmakapi-BrandOption 1, Option 2
- Stadt an der russischen Grenze wird niedergebranntOption 1, Option 2
Skripting 2
Verwendet 1
- major_destroy_building_levels_in_locationOrdered buildings in location
Verweist auf 1
- prosperity_severe_penaltyChange prosperity
every_pop = {
add_pop_size = {
value = pop_size
multiply = -0.05
}
}
ordered_buildings_in_location = {
order_by = building_level
max = {
value = 1
add = {
value = location.num_buildings
divide = 10
}
}
}