Geskripteter Effekt

execute_prisoners_effect

execute_prisoners_effectin_game/common/scripted_effects/prisoner_effects.txt:31

root = unit

Definitionin_game/common/scripted_effects/prisoner_effects.txt:31

34owner ?= {
35drop_antagonism_bomb = {
36modifier = antagonism_executed_prisoners
37target = prev.unit_location
38value = {
39value = root.prisoner_strength
40multiply = 5
41max = 5
}
}
}
45execute_prisoners = {
}
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