Geskripteter Effekt
catastrophic_destroy_building_levels_in_location
Change building level in location: Gebäude: VorherigerGebäudeart
Value
- Add: VorherigerBuilding level
- Multiply: -0,33
- Floor: yes
Genaues Skript
Verwendet von 2
Das Erdbeben von Target LocationOption 1
Die BurchardiflutOption
Skripting 2
Verwendet von 2
- catastrophic_earthquake_damageOrdered buildings in location
- catastrophic_volcano_damageOrdered buildings in location
change_building_level_in_location = {
building = prev.building_type
value = {
add = prev.building_level
multiply = -0.33
floor = yes
}
}