
Missionsaufgabe
Der Marktplatz von Capital
Unser Hauptsitz ist unübertroffen! Wenn wir Reichtum durch Handel erlangen wollen, müssen wir ihn zu einem prächtigen und lebendigen Knoten für Händler aus aller Herren Länder machen.
HandelszentrumFortschrittenabled
Großer MarktplatzFortschrittenabled
HändlerunterkunftFortschrittenabled
MarktplatzGebäudeon completiontotal_marketplace_levels_variableVariableenabled- 451if = {452limit = {452total_effective_building_levels:marketplace > 0}453ordered_owned_non_rural_location = {455order_by = {456value = development457multiply = {458value = market_access459add = local_control}}462max = {463value = "estate_power(estate_type:crown_estate)"464multiply = 4465ceiling = yes}467change_development = {468value = 0.05469multiply = "location_building_level(building_type:marketplace)"470max = 1}472change_prosperity = {473value = 0.0025474multiply = "location_building_level(building_type:marketplace)"475max = 0.05}}}479custom_tooltip = marketplace_amount_of_impacted_locations_depends_on_crown_power_tt Bis zu 4 Urban Locations mit Marktplatz können +0,25 % Wohlstand und +0,05 Entwicklung pro Gebäudestufe erhalten (dies skaliert mit unserer Kronmacht)
416icon = banking_advance
417requires = {
}
419enabled = {
420trigger_if = {
422total_effective_building_levels:commerce_center >= {
424min = num_of_non_rural
}
}
427trigger_else_if = {
429total_effective_building_levels:grand_marketplace >= {
431min = num_of_non_rural
}
}
434trigger_else_if = {
436total_effective_building_levels:merchants_quarters >= {
438min = num_of_non_rural
}
}
441trigger_else = {
442total_effective_building_levels:marketplace >= {
444min = num_of_non_rural
}
}
}
449duration = 0