Bauvorhaben finanzieren
Missionsaufgabe

Bauvorhaben finanzieren

mission_fund_construction_projectsin_game/common/missions/generic_estate_cooperation_mission_pack.txt:520

Um unsere Bereitschaft in Bezug auf eine Zusammenarbeit mit diesem Stand deutlich herauszustellen, ermutigen wir unsere Ingenieure, Bauvorhaben zu finanzieren, die die Entwicklung anschieben und die Einrichtungen des Standes verbessern.

ErfordertKunstschulenFortschrittenabledKunsthochschuleFortschrittenabledKathedraleFortschrittenabledSchleusenkanäleFortschrittenabledKunstschuleGebäudeenabledKunsthochschuleGebäudeenabledPrivilegien gewährenMissionsaufgaberequirestotal_target_cathedral_buildings_variableVariableenabledtotal_target_temple_buildings_variableVariableenabledtotal_target_theater_buildings_variableVariableenabled

  1. 594add_country_modifier = {
    597mode = replace
    }
    600if = {
    601limit = {
    601num_of_non_rural > 0
    }
    602ordered_owned_non_rural_location = {
    603order_by = development
    604check_range_bounds = no
    605max = 1
    606change_development = development_weak_bonus (0.25)
    }
    }
    609else = {
    609custom_tooltip = should_we_have_non_rural_fund_construction_projects_tt Wenn wir diese Missionsaufgabe mit mindestens 1 Concept abschließen, erhält der am meisten entwickelte einen Concept-Bonus
    }

521icon = banking_advance
522requires = {
}
523enabled = {
524switch = {
525trigger = has_variable
526push_towards_traditionalist_var = {
527trigger_if = {
528limit = {
528has_advance = art_school_advance
}
529capital = {
529has_building = building_type:art_school
}
}
531trigger_else_if = {
532limit = {
532has_advance = arts_academy_advance
}
533capital = {
533has_building = building_type:arts_academy
}
}
535trigger_else = {
}
536total_effective_building_levels:theater >= var:total_target_theater_buildings_variable
}
539push_towards_spiritualist_var = {
540trigger_if = {
541limit = {
541has_advance = cathedral_advance
}
542OR = {
543total_effective_building_levels:cathedral >= var:total_target_cathedral_buildings_variable
544total_effective_building_levels:temple >= var:total_target_temple_buildings_variable
}
}
547trigger_else = {
547total_effective_building_levels:temple >= var:total_target_temple_buildings_variable
}
}
549push_towards_free_subjects_var = {
550total_effective_building_levels:irrigation_systems >= {
551value = {
552add = root.num_locations
553divide = 10
}
}
}
557push_towards_aristocracy_var = {
557total_effective_building_levels:royal_garden >= 1
}
558push_towards_serfdom_var = {
558total_effective_building_levels:trade_office >= 2
}
559push_towards_plutocracy_var = {
560total_effective_building_levels:marketplace >= root.num_of_non_rural
}
562push_towards_free_trade_var = {
563total_effective_building_levels:trade_office >= {
564value = {
565add = {
566value = root.num_of_non_rural
567divide = 10
568max = 10
}
}
}
}
573push_towards_mercantilism_var = {
574trigger_if = {
575limit = {
575has_advance = pound_lock_canals_advance
}
577total_effective_building_levels:pound_lock_canal_infrastructure >= {
578value = {
579add = root.num_of_non_rural
580divide = 10
}
}
}
584trigger_else = {
585total_effective_building_levels:marketplace >= root.num_of_non_rural
}
}
}
}
591duration = 0
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