Sekte nicht länger fördern
Aktion

Sekte nicht länger fördern

stop_promoting_sectin_game/common/generic_actions/sects.txt:409

Beendet das Fördern einer Sekte. Wir fördern ihre Ausbreitung in unserem Territorium nicht mehr und erhalten keine zusätzlichen Vorteile mehr, wenn wir ihr angehören.

ErfordertSekteZusammenschlussselect trigger 2ShintōReligionpotentialBevorzugt buddhistische SchulenStatischer Modifikatorpotentialpromoting_sectVariablepotential, select trigger 2

Definitionin_game/common/generic_actions/sects.txt:409

410icon = disfavor_sect
411type = religious
413sound = UI_action_religion_generic
415potential = {
416scope:actor ?= {
417has_variable = promoting_sect
418religion = {
419has_sects = yes
420OR = {
421this != religion:shinto
422scope:actor = {
422has_country_modifier = favoring_buddhism_schools
}
}
}
}
}
428allow = {
}
431ai_tick = monthly
432ai_tick_frequency = 6
434automation_tick = monthly
435automation_tick_frequency = 1
436player_automated_category = religiousdoctrines
438price = price:stop_promoting_sect
440select_trigger = {
441looking_for_a = religion
442source = actor
443target_flag = recipient
444name = "choose_religion" Die Religion wählen:
445column = {
446data = name
}
448visible = {
449has_sects = yes
}
}
453select_trigger = {
454looking_for_a = international_organization
455target_flag = target
456name = "promote_sect_choose_sect" Die zu fördernde Sekte auswählen
457none_available_msg_key = "stop_promoting_sect_no_ios"
458column = {
459data = name
}
461visible = {
462international_organization_type = international_organization_type:sect
463scope:actor = {
464has_variable = promoting_sect
}
}
}
470effect = {
471if = {
472limit = {
473exists = scope:target
}
475scope:actor = {
476remove_variable = promoting_sect
}
478scope:target = {
479remove_list_variable = {
480name = sect_supporters
481target = scope:actor
}
}
}
}
487ai_will_do = {
489add = {
490value = "scope:target.modifier_utility(scope:actor)"
491multiply = -1
}
}
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