Sekte verlassen
Aktion

Sekte verlassen

leave_sectin_game/common/generic_actions/sects.txt:496

Wir verlassen eine Sekte.

ErfordertSekteZusammenschlusspotential, select trigger 2ShintōReligionpotentialBevorzugt buddhistische SchulenStatischer Modifikatorpotential

Definitionin_game/common/generic_actions/sects.txt:496

497icon = disfavor_sect
498type = religious
500sound = UI_action_religion_generic
502potential = {
503scope:actor ?= {
504religion = {
505has_sects = yes
506OR = {
507this != religion:shinto
508scope:actor = {
508has_country_modifier = favoring_buddhism_schools
}
}
}
511any_international_organizations_member_of = {
511international_organization_type = international_organization_type:sect
}
}
}
515allow = {
}
518ai_tick = monthly
519ai_tick_frequency = 6
521automation_tick = monthly
522automation_tick_frequency = 1
523player_automated_category = religiousdoctrines
525price = price:leave_sect
527select_trigger = {
528looking_for_a = religion
529source = actor
530target_flag = recipient
531name = "choose_religion" Die Religion wählen:
532column = {
533data = name
}
535visible = {
536has_sects = yes
}
}
540select_trigger = {
541looking_for_a = international_organization
542target_flag = target
543name = "leave_sect_choose_sect" Die zu verlassende Sekte auswählen
544none_available_msg_key = "leave_sect_no_ios"
545column = {
546data = name
}
548visible = {
549international_organization_type = international_organization_type:sect
550scope:actor = {
551is_member_of_international_organization = root
}
}
554enabled = {
555scope:actor = {
556can_leave_international_organization = root
}
}
}
561effect = {
562if = {
563limit = {
564exists = scope:target
}
566scope:target = {
567remove_country_from_international_organization = {
568country = scope:actor
569reason = DecidedToLeave
}
}
}
}
575ai_will_do = {
577add = {
578value = "scope:target.modifier_utility(scope:actor)"
579multiply = -1
}
}
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