
AktionIn dieser Version geändert
Heiligsprechen
Einen Charakter Canonize, wodurch er zum Heiligen erklärt wird und unserem Land zusätzliche Boni einräumt, die mit seinen Fähigkeiten im Leben skalieren.
Fate of the PhoenixDLCallow
HeiligsprechungserlaubnisModifikatorartallow
HellenismusReligionallow
HeldenkulteGlaubensaspektallow
KaiserkultGlaubensaspektallowDefinitionin_game/common/generic_actions/canonization.txt:2
3type = religious
5sound = UI_action_religion_generic
7ai_tick = monthly
8ai_tick_frequency = 24
9automation_tick = monthly
10automation_tick_frequency = 12
11player_automated_category = religiousdoctrines
14potential = {
15scope:actor.religion = {
16has_canonization = yes
}
}
21allow = {
22scope:actor = {
23trigger_if = {
29OR = {
}
}
}
}
40price = price:canonize
42select_trigger = {
43looking_for_a = religion
44source = actor
45target_flag = recipient
46name = "choose_religion" Die Religion wählen:
47column = {
48data = name
}
}
52select_trigger = {
53looking_for_a = character
54source = actor
55target_flag = target
56source_flags = include_dead
57name = "canonize_select_character" Charakter auswählen, der Concept werden soll
58none_available_msg_key = "canonize_no_characters"
59column = {
60data = character_info
}
62visible = {
63is_alive = no
64religion = scope:recipient
65not = {
65is_saint_of = scope:recipient
}
}
}
69effect = {
70if = {
71limit = {
72exists = scope:target
}
74scope:target = {
75make_saint = scope:actor
}
77scope:actor = {
78show_as_tooltip = {
79add_legitimacy = {
80value = scope:target.total_abilities
81divide = 15
}
83add_prestige = {
84value = scope:target.total_abilities
85divide = 15
}
87add_estate_satisfaction = {
89value = {
90value = scope:target.total_abilities
91divide = 1000
}
}
}
}
}
}
99ai_will_do = {
100add = -100
103add = {
104if = {
105limit = {
106exists = scope:target
}
108value = scope:target.total_abilities
}
}
}