Katholische Delegation annehmen
AktionIn dieser Version geändert

Katholische Delegation annehmen

accept_catholic_delegationin_game/common/generic_actions/D008_fate_of_the_phoenix_actions.txt:187

Gesandte, die die Katholische Kirche schickt, können nach Actor Capital eingeladen werden, mit Worten der Einigkeit und einem implizierten Kompromiss im Gepäck. Vielen unserer Berater zufolge könnte eine solche Delegation unsere Beziehungen zur Katholischen Welt zwar verbessern, doch eine solche Geste dürfte auch für Spannungen im Inland sorgen.

ErfordertRomLandeffectSchicksal des PhönixKatastropheselect triggerKlerusstandStandeffectKatholizismusReligioneffect, potential

Definitionin_game/common/generic_actions/D008_fate_of_the_phoenix_actions.txt:187

188type = disaster
190potential = {
191scope:actor = {
191religion != religion:catholic
}
}
194allow = {
195scope:actor = {
196at_war = no
}
}
200automation_tick = never
201automation_tick_frequency = 12
202price = price:fate_of_phoenix_actions_price
204cooldown = {
205type = accept_catholic_delegation
206years = 10
}
209select_trigger = {
210looking_for_a = disaster
211name = "choose_disaster" Die Katastrophe wählen:
212target_flag = recipient
213column = {
214data = name
}
216visible = {
218disaster_is_active = yes
}
}
222effect = {
223scope:actor = {
224if = {
225limit = {
225religion != religion:catholic
}
226custom_tooltip = {
227text = pops_in_capital_province_convert_catholic_tt Einige unsere Pops in Actor Province, die an „Actor Religion“ glauben, nehmen einan anderen Glauben (Katholizismus) an
229capital.province = {
230every_location_in_province = {
231every_pop = {
232limit = {
233religion = scope:actor.religion
234owner = scope:actor
}
236split_pop = {
237fraction = {
0.05
0.1
}
238religion = religion:catholic
}
}
}
}
}
}
245change_societal_value = {
}
249if = {
250limit = {
251religion != religion:catholic
252country_has_estate = estate_type:clergy_estate
}
255add_estate_satisfaction = {
}
}
261else_if = {
262limit = {
263religion = religion:catholic
264country_has_estate = estate_type:clergy_estate
}
267add_estate_satisfaction = {
}
}
}
275ordered_country_in_religion = {
276limit = {
277is_subject = no
278NOR = {
279is_enemy_of = scope:actor
280is_rival_of = scope:actor
}
282capital = {
282border_distance_to(scope:actor) < 500
}
}
285order_by = total_population
287max = 5
289add_opinion = {
290target = scope:actor
291modifier = opinion_catholic_delegation
}
}
}
296if = {
297limit = {
298country_exists = c:PAP
299scope:actor = {
300NOT = {
300is_enemy_of = c:PAP
}
301is_rival_of = c:PAP
}
}
304c:PAP = {
305add_opinion = {
306target = scope:actor
307modifier = opinion_catholic_delegation
}
}
}
}
313ai_will_do = {
314if = {
315limit = {
316scope:actor.government_power > 90
}
319add = {
320value = 5
321desc = "high government power"
}
}
324else = {
325subtract = {
326value = 1
327desc = "low government power"
}
}
}
© 2026 Soft Santa Cruz, S.L.U.. Alle Rechte vorbehalten. Inoffizielles Fanprojekt, nicht mit Paradox Interactive verbunden. Spielinhalte © Paradox Interactive. Über · Datenschutz · Impressum