Prediger (Calvinistisch)
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Prediger (Calvinistisch)

calvinist_preachersin_game/common/building_types/situation_buildings.txt:128

Als Teil der Die Reformation stellen calvinistische Prediger die örtlichen Missionare des calvinistischen Glaubens, die ihre Lehren unter den Katholiken verbreiten.

ErfordertJesuiten erlaubtPolitliniecan destroyCalvinismusReligioncountry potential, remove ifKatholizismusReligioncan destroyKonzil von TrientSituationremove ifDie ReformationSituationcountry potential, on built, on destroyed, remove ifreformation_calvinist_preachers_counterVariableon built, on destroyed

129audio_tier = 2
130is_special = yes
131max_levels = reformation_preachers_max_level
132pop_type = clergy
134category = religious_category
137employment_size = religious_building_employment
139rural_settlement = yes
140town = yes
141city = yes
142megalopolis = yes
144country_potential = {
145religion ?= religion:calvinist
147situation_is_active = yes
}
}
150allow = {
151owner ?= {
151this = scope:actor
}
152is_city = yes
}
155remove_if = {
156OR = {
157location = {
158dominant_religion ?= religion:calvinist
160situation_has_ended = yes
}
}
163AND = {
165situation_is_active = no
166situation_has_ended = yes
}
}
}
}
171can_destroy = {
172custom_tooltip = {
173text = jesuits_allowed_or_non_catholic Wenn wir Katholizismus sind, benötigen wir die Politlinie „Jesuiten erlaubt“
174owner = {
175OR = {
176has_policy = jesuits_allowed
177religion != religion:catholic
}
}
}
}
184destroy_price = remove_lutheran_preacher
185on_built = {
186hidden_effect = {
187if = {
188limit = {
188is_situation_active = situation:reformation
}
190if = {
191limit = {
}
192change_variable = {
}
}
197else = {
198set_variable = {
}
}
}
}
}
}
207on_destroyed = {
208hidden_effect = {
209if = {
210limit = {
210is_situation_active = situation:reformation
}
212if = {
213limit = {
}
214change_variable = {
}
}
219if = {
220limit = {
221OR = {
}
}
229set_variable = {
}
}
}
}
}
}
239possible_production_methods = {
}
242construction_demand = estate_construct_building
244build_time = generic_event_building
246modifier = {
}
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