Request Elector Status
Country Interaction

Request Elector Status

request_elector_status

We will request the status of an Elector in the Holy Roman Empire.

Potential
Actor
Terminate pending offers if
Holy Roman Empire
At least one of
  • All of
    • Special status can be bestowed
    • Num countries with special status
      • Type: Prince-Elector
      • Value ≥ max_countries_with_special_status(special_status:elector)
  • All of
    • Special status can be bestowed
    • Num countries with special status
      • Type: Prince-Elector
      • Value ≥ max_countries_with_special_status(special_status:archbishop_elector)
Allow
Holy Roman Empire
At least one of
  • All of
    • Num countries with special status (Prince-Elector) < max_countries_with_special_status(special_status:elector)
    • Special status can be bestowed
  • All of
    • Num countries with special status (Archbishop-Elector) < max_countries_with_special_status(special_status:archbishop_elector)
    • Special status can be bestowed
Target
Choose the Country (Country)
Accept
  • Add
    • Desc: The Empire needs Electors
    • Value: 10
  • If
    • LimitRecipient › antagonism(scope:actor) > 0
    • Subtract
      • Desc: Antagonism
      • Value: scope:actor.antagonism(scope:recipient)
  • If
    • Limit
      ActorGovernment: Monarchy
    • If
      • Limit
        Actor
        Total population in international organization
      • Subtract
        • Desc: Tiny Nation in the Empire (Total Population below 100 Thousand)
        • Value: 100
    • Else if
      • Limit
        Actor
        Total population in international organization
      • Subtract
        • Desc: Small Nation in the Empire (Total Population below 250 Thousand)
        • Value: 50
    • If
      • Limit
        ActorCountry Rank: County
      • Subtract
        • Desc: Duchy
        • Value: 75
    • Add
      • Desc: Dynastic Power in the Holy Roman Empire
      • Value: scope:actor.dynastic_power(international_organization:hre)
      • Multiply: 1.5
  • If
    • Limit
      Actor
      • At least one of
      • Ruler or heir if regent
        • Is part of a Dynasty
        • Dynasty: RecipientRulerDynasty
    • Add
      • Desc: Same Dynasty
      • Value: 50
  • If
    • Limit
      • ActorCountry economical base > 0
      • RecipientCountry economical base > 0
    • If
      • LimitActorCountry economical base < RecipientCountry economical base
      • Subtract
        • Desc: RELATIVE_ECONOMICAL_BASE
Exact conditions

Exact script
Actor
hre_set_ai_diplo_action_cooldown
If
Is ai
Then
Not shown in the game's tooltipAdd cooldown: Type: hre_did_diplo_request_already
Days
  • 1
  • 3650
↗
Exact script

Requires 8

Government Types
International Organizations
Special Statuses
Country Ranks
Scripting 5

Uses 4

Scripted Effects
Scripted Triggers

Mentions 1

type = diplomacy
category = CATEGORY_HRE_ACTIONS
ai_limit_per_check = 1

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