Scripted Effect
hre_grant_elector_role
Holy Roman Empire- If
- Special status can be bestowed
- Type:
Prince-Elector - Country: country
- Type:
- Num countries with special status
- Type:
Prince-Elector - Value <
max_countries_with_special_status(special_status:elector)
- Type:
Then- Bestows '
Prince-Elector' status on country - Ifleader_country existsThen
$country$Add opinion: Target:
Holy Roman Empire › Leader country · Modifier: Granted Electorship (75 · Yearly decay 0.25)
- If
- Special status can be bestowed
- Type:
Archbishop-Elector - Country: country
- Type:
- Num countries with special status
- Type:
Archbishop-Elector - Value <
max_countries_with_special_status(special_status:archbishop_elector)
- Type:
Then- Bestows '
Archbishop-Elector' status on country - Ifleader_country existsThen
$country$Add opinion: Target:
Holy Roman Empire › Leader country · Modifier: Granted Electorship (75 · Yearly decay 0.25)
Exact script
Script that calls it fills these in, as each caller in Connections shows.
$country$
Requires 2
Archbishop-ElectorInternational organization:hre
Prince-ElectorInternational organization:hre
Grants 3
Special Statuses
Archbishop-ElectorInternational organization:hre
Prince-ElectorInternational organization:hre
Opinion Modifiers
- Granted ElectorshipInternational organization:hre
References 1
Holy Roman EmpireInternational organization:hre
Used by 8
Events
Bavaria Country Elevated to Prince-Electorcountry = scope:bavaria_countryOption
An Imperial Offercountry = c:MEIOption
Rhine Falls into our Handscountry = c:BAVOption
Bavarian Line dies outcountry = c:PALOption
The Subjugation of the Palatine Country Linecountry = c:BAVOption
The Subjugation of the Bavaria Country Linecountry = c:PALOption
Country Interactions
Bestow Elector Statuscountry = scope:recipientEffect
Request Elector Statuscountry = scope:actorEffect