
Cabinet Action
Promote Catholicism
This will increase the amount of Pops that will Convert to Catholicism each month.
Conversion of Burghers BlockedModifier Typeallow
Conversion of Clerics BlockedModifier Typeallow
Conversion of Nobles BlockedModifier Typeallow
Conversion of Peasants BlockedModifier Typeallow
CatholicismReligionselect trigger 1, select trigger 2lit_enable_conversion_to_catholicism_variableVariablepotentialModifiers
Definitionin_game/common/cabinet_actions/lit_promote_catholicism.txt:1
2ability = mil
4allow_multiple = yes
11allow = {
12religious_unity < 1.0
}
21select_trigger = {
22looking_for_a = religion
23target_flag = target
25source_ai_override = actor
26source_flags_ai_override = include_any_present
27name = "convert_religion_select_religion" Select Religion to convert to
28none_available_msg_key = "convert_religion_no_religions"
29column = {
30data = name
}
32column = {
33data = religion_percentage_in_country
}
35default_sort = religion_percentage_in_country
}
41select_trigger = {
42looking_for_a = province
43source = actor
44target_flag = target_1
45name = "promote_religion_select_province" Select the Province to Convert Pops in:
46none_available_msg_key = "promote_religion_no_provinces"
47column = {
48data = name
}
50column = {
51data = province_religion_percentage
}
53column = {
54data = population
}
56default_sort = province_religion_percentage
57visible = {
58any_location_in_province = {
}
64NOT = {
64interaction_target = target_1
}
}
}
66map_color = {
67lerp = {
70factor = "province.religion_percentage(religion:catholic)"
}
}
}
75is_finished = {
76scope:target_1 = {
77religion_percentage(religion:catholic) = 1.0
}
}
81on_activate = {
82if = {
83limit = {
84exists = scope:target_1
}
}
}
99progress = {
100scope:target_1 = {
101value = "religion_percentage(religion:catholic)"
}
}
105map_marker = {
106show_for_owner = yes
}
