
BuildingAcross the pillars
Ṯaḡr Fort
The ṯaḡr is the frontier where our emirate touches the lands of the Christian kings. Built atop a hill or astride a road, the fort and its watchposts impose a toll on every column that would cross our border, slowing the Christian advance, denying their armies forage and water, and giving our own riders a place to muster and resupply as they range against the enemy.
Requires
FeudalismAdvance
FeudalismAdvancePotential
- Has DLC:
Across the Pillars - Is or was
Granada
- Construction goods
- Build time
- 365 days
Country potential
- Has DLC:
Across the Pillars - Is or was
Granada
Location potential
Is on the border to another Country
Allow
Owner
Ṯaḡr Fort Building Levels Allowed
total_building_levels_including_construction:thagr_fort <
Ṯaḡr Fort Building Levels AllowedExact conditions
Per level, by goods access
Unlocks
Can Recruit Regiments Here
Can Recruit Regiments HereNot scaled
Production Methods 1
Requires 3
Countries
GranadaCountry potential
DLCs
Across the PillarsCountry potential
Modifier Types
Belongs to 1
Defensive BuildingsCategory
References 6
Pop Types
PeasantsPop type
Goods Demands
- Constructing FortificationsConstruction goods
Location Ranks
CityLocation rank
MegalopolisLocation rank
Rural SettlementLocation rank
TownLocation rank
Unlocked by 1
The ṮuḡūrTraditionsUnlock building
Scripting 2
References 2
- small_fort_buildingBuild time
- thagr_fort_employmentEmployment size
audio_tier = 2
is_special = yes
is_foreign = no
max_levels = 2
expensive = yes







