
Building
Royal Forest
The Charter of the Forest allows great hunting preserves to fall under the direct control of the Crown. A 'forest' in this sense is not necessarily heavily-wooded: just good for hunting.
- Construction goods
- 0.25
Masonry
- 0.25
- Build time
- 365 days
Country potential
Is or was
England
EnglandLocation potential
- Is a Core location of Actor
- Has < 20 Development
- Vegetation: Not
Farmlands
Exact conditions
Per level, by goods access
Unlocks
Cannot Upgrade Location
Cannot Upgrade LocationProduction Methods 1
Needs of Royal Forests- Base cost
- 0.83
- Base revenue
- 1
- Base profit
- +0.17
Requires 2
Countries
EnglandCountry potential
Vegetations
FarmlandsLocation potential
Belongs to 1
Government BuildingsCategory
References 3
Pop Types
PeasantsPop type
Goods Demands
- Building VillagesConstruction goods
Location Ranks
Rural SettlementLocation rank
Scripting 2
References 2
- rural_build_timeBuild time
- rural_peasant_produce_employmentEmployment size
audio_tier = 2
is_special = yes
is_foreign = no
max_levels = 1
startup_ramp_target = rural_startup_ramp_target
forbidden_for_estates = yes





