
议会议案本版本变更
扩建军械站设施
那些本可以正式纳入服役的后备兵员已经闲散很久了,我们继续新的征兵设施。
军械站革新allow
兵营革新allow
军械站建筑allow, on debate passed
兵营建筑allow, on debate passed
征兵中心建筑allow, on debate passed
城市地点等级on debate passed
大都市地点等级on debate passed
集镇地点等级on debate passed
独裁咨议议会类型allow
宪政代议议会类型allow
内阁商议议会类型allow
荷兰议会议会类型allow修正
人力+50%
定义in_game/common/parliament_issues/03_nobles_estate_parliament_issues.txt:673
680allow = {
681num_locations > 0
682OR = {
}
694any_owned_non_rural_location = {
695owner = {
695has_primary_or_accepted_culture = prev.dominant_culture
}
696NOR = {
}
}
}
703chance = {
704add = 1
705add = {
706if = {
707limit = {
708total_effective_building_levels:armory < 6
}
710value = 5
}
}
714add = {
715if = {
716limit = {
717max_manpower > 0.5
718manpower_percentage < 0.5
}
720add = 2
}
}
723multiply = {
724if = {
725limit = {
726max_manpower > 0.5
727manpower_percentage >= 0.8
}
729value = 0.5
}
731else = {
732value = 1
}
}
}
737on_debate_passed = {
738ordered_owned_location = {
739order_by = population
740max = {
741value = num_provinces
742multiply = 0.1
743add = 1
}
745check_range_bounds = no
746limit = {
747owner = {
747has_primary_or_accepted_culture = prev.dominant_culture
}
748NOR = {
}
753OR = {
}
}
759construct_building = {
761cost_multiplier = 0.5
762cost_multiplier_reason = "game_concept_parliament_issue"
}
}
}