
使命本版本变更
基础设施建设

共和议会革新mission assembly halls
王宫革新mission assembly halls
共和议会建筑mission assembly halls, on start
王宫建筑mission assembly halls, on start
君主国政体mission assembly halls
共和国政体mission assembly halls
城市地点等级mission capital city, mission capital city2, mission capital town, on start
大都市地点等级mission capital city, mission capital city2, mission capital town, on start
集镇地点等级mission capital town, on start
每月中央集权倾向修正类型mission push for centralization
每月地方分权倾向修正类型mission push for centralization
市民社会阶级mission capital city, mission capital city2定义in_game/common/missions/generic_infrastructure_mission_pack.txt.txt:1
2icon = generic_infrastructure
3repeatable = yes
4chance = 3600
5player_playstyle = administrative
7visible = {
10num_provinces > 1
}
12on_start = {
13set_variable = {
15value = {
16add = average_control_in_home_region
17multiply = 1.1
18max = 0.9
}
}
21if = {
22limit = {
23capital = {
24any_neighbor_location = {
25is_ownable = yes
26has_owner = yes
27owner ?= root
28NOT = {
28has_latest_road_to = prev
}
}
}
}
36capital = {
37every_neighbor_location = {
38limit = {
39is_ownable = yes
40has_owner = yes
41owner ?= root
42NOT = {
42has_latest_road_to = prev
}
}
}
}
}
53if = {
54limit = {
55capital = {
56province = {
56province_food > 0
}
}
}
59set_variable = {
61value = {
62add = capital.province.province_food
63add = {
64value = capital.province.province_food
65multiply = 0.1
}
}
}
}
70if = {
71limit = {
71capital.total_building_levels > 0
}
72set_variable = {
74value = {
75value = capital.total_building_levels
76add = 4
77max = 70
}
}
}
87if = {
88limit = {
89capital = {
90OR = {
}
}
}
}
98set_variable = {
100value = {
101add = capital.province.province_prosperity
102add = 0.2
103max = 1
}
}
106set_variable = {
108value = {
109add = capital.province.province_average_control
110add = 0.1
111max = 0.9
}
}
114if = {
115limit = {
116capital = {
117NOR = {
}
}
}
}
126else_if = {
}
}
136on_abort = {
141if = {
}
145if = {
}
149if = {
}
153if = {
}
157if = {
}
}
165on_completion = {
170if = {
}
174if = {
}
178if = {
}
182if = {
}
186if = {
}
}
194a_great_capital = {
195icon = cas_repoblaciones
196enabled = {
197capital.total_building_levels >= root.var:target_building_levels_variable
}
201duration = 0
203on_completion = {
204if = {
205limit = {
205capital.total_building_levels < 5
}
}
208else = {
209capital = {
210change_development = {
211value = this.total_building_levels
212divide = 25
213round = yes
214max = 2
}
}
217custom_tooltip = this_will_depend_on_how_many_buildings_our_capital_has_in_total_tt 获得的发展度部分取决于我们首都的建筑总数
}
}
}
222mission_assembly_halls = {
223icon = distribution_of_power_advance
224visible = {
225OR = {
}
230OR = {
}
}
235requires = {
a_great_capital
}
236enabled = {
237capital = {
238OR = {
}
}
}
246duration = 0
248on_completion = {
}
}
257mission_capital_province_prosperity = {
258icon = debt_and_loans
259requires = {
a_great_capital
}
260enabled = {
261capital = {
262province = {
262province_prosperity >= root.var:target_capital_province_prosperity_variable
}
}
}
267duration = 0
269on_completion = {
270custom_tooltip = {
271text = artist_events.5.tt 我们首都省份的所有人群会获得pop satisfaction weak bonus人群满意度
272capital.province = {
273every_location_in_province = {
274limit = {
274owner ?= root
}
275every_pop = {
276limit = {
276owner = root
}
}
}
}
}
}
}
285mission_capital_province_control = {
286icon = smooth_administration
287requires = {
a_great_capital
}
288enabled = {
289capital = {
290province = {
290province_average_control > root.var:target_capital_province_control_variable
}
}
}
293duration = 0
294on_completion = {
295capital.province = {
}
}
}
305mission_capital_town = {
306icon = city_building_advance
308requires = {
a_great_capital
}
309enabled = {
310capital = {
311OR = {
}
}
}
320duration = 0
322on_completion = {
}
}
332mission_capital_city = {
333icon = defenses_of_novgorod
337requires = {
mission_capital_town
}
340enabled = {
341capital = {
342employment_percentage > 0.75
}
}
350duration = 0
351on_completion = {
352if = {
353limit = {
354capital = {
}
}
362capital = {
363random_pop = {
364limit = {
}
370add_pop_size = {
371value = pop_size
372multiply = {
0.05
0.15
}
}
}
}
}
377else = {
377custom_tooltip = burghers_capital_grow_tt 我们首都的市民人群数量会增长
}
379if = {
380limit = {
381NOT = {
381OR = {
}
}
}
383custom_tooltip = if_we_complete_as_city_we_gain_x_tt 若我们在完成该使命任务时首都的地点等级已达到城市,这里将获得城市化中心修正,持续10年
}
385else = {
386capital = {
387add_location_modifier = {
390mode = extend
}
}
}
}
}
397mission_capital_city2 = {
398icon = defenses_of_novgorod
402requires = {
a_great_capital
}
405enabled = {
406capital = {
407employment_percentage > 0.75
}
}
416duration = 0
417on_completion = {
418capital = {
419if = {
420limit = {
}
427random_pop = {
428limit = {
}
434add_pop_size = {
435value = pop_size
436multiply = {
0.05
0.15
}
}
}
}
440else = {
440custom_tooltip = burghers_capital_grow_tt 我们首都的市民人群数量会增长
}
442add_location_modifier = {
445mode = extend
}
}
}
}
451mission_food_investment = {
452icon = expanded_supply_trains
454requires = {
mission_capital_province_control
}
455enabled = {
456capital.province.province_food >= root.var:target_province_food_level
457capital ?= {
458market ?= {
458market_monthly_food_balance > 0
}
}
}
463duration = 0
465on_completion = {
466custom_tooltip = {
467text = every_location_in_cap_prov_food_provisions_modifier 我们在首都省份拥有的使用地点会获得粮食供给,持续5年
468capital = {
469province = {
470every_location_in_province = {
471add_location_modifier = {
}
}
}
}
}
}
}
483mission_build_roads = {
484icon = road_building
485requires = {
mission_capital_province_control
}
486enabled = {
487trigger_if = {
489capital = {
490any_neighbor_location = {
491has_latest_road_to = prev
492count >= {
493value = {
494add = root.var:num_connected_locations_to_cap_variable
495divide = 2
496ceiling = yes
}
}
}
}
}
502trigger_else = {
503custom_tooltip = {
504text = mission_task_will_be_bypassed_tt 该使命任务将被跳过
505always = no
}
}
}
510bypass = {
511OR = {
}
}
518duration = 0
520on_completion = {
521change_societal_value = {
}
}
}
528mission_push_for_centralization = {
529icon = glorious_arms
530requires = {
mission_capital_province_control
}
531enabled = {
}
535modifier_while_progressing = {
}
540duration = 730
542on_start = {
542custom_tooltip = monthly_events_about_centralization_tt 在该使命任务进行期间,每月有概率触发关于中央集权的事件
}
544on_monthly = {
545random_list = {
55282 = {
}
}
}
}
557mission_home_region_control = {
558final = yes
559icon = government_size_renaissance
560requires = {
mission_push_for_centralization
}
561enabled = {
562average_control_in_home_region >= root.var:target_home_region_control_variable
}
564duration = 0
565on_completion = {
566ruler_or_regent ?= {
567add_adm = {
568value = {
569add = 15
570multiply = root.average_control_in_home_region
571ceiling = yes
}
}
574add_dip = {
575value = {
576add = 15
577multiply = root.average_control_in_home_region
578ceiling = yes
}
}
581add_mil = {
582value = {
583add = 15
584multiply = root.average_control_in_home_region
585ceiling = yes
}
}
}
589custom_tooltip = will_scale_with_average_home_region_control_tt 这将根据我们在本土区域内的平均控制力产生效果
}
}