军事革命
思潮本版本变更

军事革命

military_revolutionin_game/common/institution/age_5_absolutism_institutions.txt:125

16至17世纪影响全欧陆的持续战争状态导致常备军的规模急剧增加,这一趋势也是互不相让的专制政权们权威扩张的必然结果。步兵现在淘汰了旧的长枪与射击方阵,统一列装了燧发火枪,并以新式阵型部署,这大大提升了他们的战斗火力与战场表现。这一军事进步同样考验着国家行政当局的能力,持续扩大的军队规模对于人力和财政都造成了巨大负担。除此之外,一种用于支援军队作战的补给仓库得以出现,并逐渐发展出为军队提供粮食与给养的供应链。这些进步的结果无非是,在即将到来的18世纪,军事化程度日益增强的国家之间战争的频次和烈度都急剧增加了。

需要城市地点等级can spawn大都市地点等级can spawn

定义in_game/common/institution/age_5_absolutism_institutions.txt:125

129location = stockholm
131can_spawn = {
132OR = {
133AND = {
134has_game_rule = institution_spawn_random_city
135OR = {
136location_rank = location_rank:city
137location_rank = location_rank:megalopolis
}
}
140AND = {
141has_game_rule = institution_spawn_fixed_historical
142this = location:stockholm
}
144AND = {
145has_game_rule = institution_spawn_plausible
}
}
}
153promote_chance = {
154add = {
156multiply = 25
}
}
161spread_from_friendly_coast_border_location = institution_base_spread_from_friendly_neighbor_with_late
162spread_from_any_coast_border_location = institution_base_spread_from_neighbor_with_late
163spread_from_any_import = institution_trade_spread_value_late
164spread_from_any_export = institution_trade_spread_value_late
165spread_from_was_possible_spawn = institution_spread_from_was_possible_spawn_late
166spread_scale_on_control_if_owner_embraced = 2
167spread_embraced_to_capital = institution_total_embraced_to_capital_late
168spread_to_market_member = institution_spread_to_market_member_late
169spread_to_market_center = institution_spread_to_market_center
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