
属国类型
乌奇贝伊
乌奇贝伊是一种以Concept为基础的属国类型,在强大的突厥人领主统治下,充当边疆领主,承担着保卫边境、发动袭击和扩张领土的任务。他们指挥着忠诚的加齐战士,这些战士的驱动力来自宗教狂热、掠夺战利品和土地赏赐。这使得乌奇贝伊对边疆的稳定和扩张至关重要。这种属国只能通过创建乌奇贝伊行动来建立。其特点是拥有乌奇贝伊政府改革和允许常时征召陆军征召兵。与普通附庸相比,其向宗主国支付的义务大大减少,但会占用宗主国更多的外交容量,并导致宗主国每月地方分权倾向增加。
修正
定义in_game/common/subject_types/uc_bey.txt:1
2subject_pays = uc_bey_pays
3level = 2
4annullment_favours_required = 20
5creation_visible = {
6always = no
}
9visible_through_diplomacy = {
10always = no
}
12visible_through_treaty = {
13always = no
}
15subject_creation_enabled = {
15always = no
}
16release_country_enabled = {
16always = no
}
17type = location
18join_offensive_wars_always = {
19always = yes
}
21join_defensive_wars_always = {
22always = yes
}
24government = monarchy
25diplomatic_capacity_cost_scale = 1.25
28has_overlords_ruler = no
29will_join_independence_wars = yes
30annexation_speed = 1
31overlord_can_cancel = no
33can_overlord_build_roads = yes
34can_overlord_build_buildings = yes
35can_overlord_build_rgos = yes
37can_overlord_recruit_regiments = yes
38can_overlord_build_ships = yes
40has_limited_diplomacy = yes
41fleet_basing_rights = yes
42food_access = yes
44can_change_rank = no
45can_change_heir_selection = no
47only_overlord_culture = yes
48only_overlord_court_language = yes
50great_power_score_transfer = 0.25
55overlord_modifier = {
}
63on_enable = {
64add_reform = government_reform:anatolian_beylik
65add_reform = government_reform:uc_bey_reform
66add_to_global_variable_list = {
66name = eligible_beylik_list
66target = root
}
}
68on_disable = {
69remove_list_global_variable = {
70name = eligible_beylik_list
71target = root
}
}
75strength_vs_overlord = -0.5
77diplo_chance_accept_subject = {
78base = -92
79current_strength = 0.2
80border_distance = -0.3
81negative_opinion = -5
82positive_opinion = 0.25
83rank_difference = -5
84giving_defensive_support = 2
85receiving_defensive_support = 5
86royal_ties = 1
88num_of_limited_subjects = -5
89culture_war = 3
90diplomatic_reputation = 1
91different_religion = -20
92same_common_language = 5
93same_court_language = 10
94different_culture = -10
95different_government_type = -25
96actor_at_war = -20
97competing_power = -200
98tax_base = -0.25
99trust_in_actor = 0.2
101reject_subjugation_reasons = -1
102accept_subjugation_reasons = 1
}
105diplo_chance_accept_overlord = {
106base = 18
107border_distance = -0.3
108negative_opinion = -5
109positive_opinion = 0.25
110same_common_language = 5
111same_court_language = 10
112different_culture = -10
113different_government_type = -25
114actor_at_war = -20
115competing_power = -200
116trust_in_actor = 0.2
}


