事件

Target Country2要求臣服

rise_of_the_ottomans.102in_game/events/situations/rise_of_the_ottomans.txt:422

Target Country2 AdjectiveTarget Country2 Full Ruler Name派遣使者来到我国,要求我们向他们表示臣服,成为他们Target Country2 Flavor Rank实质上的附庸。

事件链

每个事件由其上一层的事件触发;下方一行说明由哪个选项、在何时触发。

  1. Target Country和Target Country2
  2. Target Country2要求臣服
    ↳ 选项A“给他们一个无法拒绝的条件……” · 立即
  3. Target Country Adjective回应
    ↳ 选项A“接受这个要求。” · 立即
  4. 艾赫兄弟会
    ↳ 选项A“最终,全天下都将归顺于我!” · 立即
  5. Target Country拒绝归顺!
    ↳ 选项B“我们不会考虑这些提议。” · 立即

定义in_game/events/situations/rise_of_the_ottomans.txt:422

423type = country_event
424category = situation_event
426title = rise_of_the_ottomans.102.title Target Country2要求臣服
427desc = rise_of_the_ottomans.102.desc Target Country2 AdjectiveTarget Country2 Full Ruler Name派遣使者来到我国,要求我们向他们表示臣服,成为他们Target Country2 Flavor Rank实质上的附庸。
428outcome = neutral

选项

A接受这个要求。
434ai_chance = {
435factor = 50
436modifier = {
437factor = 10
}
}
442show_as_tooltip = {
443scope:target_country = {
444make_subject_of = {
445target = scope:target_country2
}
}
}
450scope:target_country2 = {
450trigger_event_silently = rise_of_the_ottomans.103
}
B我们不会考虑这些提议。
457ai_chance = {
458factor = 50
}
461show_as_tooltip = {
462c:TUR = {
463add_casus_belli = {
463target = scope:target_country
463province = scope:target_country.capital.province
}
}
}
466scope:target_country2 = {
466trigger_event_silently = rise_of_the_ottomans.104
}
468set_variable = {
}
© 2026 Soft Santa Cruz, S.L.U.。保留所有权利。非官方粉丝项目,与Paradox Interactive无关。游戏内容 © Paradox Interactive。 关于 · 隐私 · 法律声明