事件

延长访问时间的回报

grand_embassy.6in_game/events/diplomacy/grand_embassy.txt:366
延长访问时间的回报

Ruler延长访问Embassy Country Capital时间以亲自学习他们的技术革新,这取得了丰厚的收获。

需要随大使团出访静态修正triggergrand_embassy_army变量option 2grand_embassy_government变量option 1grand_embassy_navy变量option 3

事件链

每个事件由其上一层的事件触发;下方一行说明由哪个选项、在何时触发。

  1. 大使团抵达Capital
  2. 大使团在Capital
    ↳ 选项A“邀请[him/her]留下。” · 14–21天后
  3. 大方挽留
    ↳ 选项A“邀请[him/her]留下,学习我们的政府架构。” · 立即
  4. 延长访问时间的回报
    ↳ 选项A“留下,并研究[Target Institution]。” · 30–45天后
  5. 大使团访问成果丰硕
    ↳ 选项A“我们的政府架构会从中受益!” · 7–21天后
  6. 逗留请求遭拒
    ↳ 选项D“[he/she]在这里已经待得太久了……” · 立即

367type = country_event
368title = grand_embassy.6.title 延长访问时间的回报
369desc = grand_embassy.6.desc Ruler延长访问Embassy Country Capital时间以亲自学习他们的技术革新,这取得了丰厚的收获。
370outcome = neutral
371trigger = {
372scope:from.ruler ?= {
373has_character_modifier = on_grand_embassy
}
}
377illustration_tags = {
37810 = happy
37910 = interior
}
382immediate = {
383if = {
384limit = {
385is_ai = no
}
388scope:embassy_country = {
}
}
392hidden_effect = {
393random_list = {
39425 = {
395set_variable = {
395name = embassy_gain
395value = 1
}
}
39750 = {
398set_variable = {
398name = embassy_gain
398value = 3
}
}
40025 = {
401set_variable = {
401name = embassy_gain
401value = 5
}
}
}
}
}

409trigger = {
410has_variable = grand_embassy_government
}
413ordered_owned_location = {
414limit = {
415NOT = {
415has_institution = scope:target_institution
}
}
417order_by = population
418max = {
419value = 1
420add = {
421value = root.num_provinces
422multiply = 0.1
}
}
426change_institution_progress = {
427type = scope:target_institution
428value = {
429value = 5
430multiply = root.var:embassy_gain
}
}
}
435remove_variable = embassy_gain
436remove_variable = grand_embassy_government
437trigger_event_silently = {
439days = {
7
21
}
}
444trigger = {
445has_variable = grand_embassy_army
}
447add_army_tradition = {
448value = 1
449multiply = var:embassy_gain
}
451remove_variable = embassy_gain
452remove_variable = grand_embassy_army
453trigger_event_silently = {
455days = {
7
21
}
}
461trigger = {
462has_variable = grand_embassy_navy
}
464add_navy_tradition = {
465value = 1
466multiply = var:embassy_gain
}
468remove_variable = embassy_gain
469remove_variable = grand_embassy_navy
470trigger_event_silently = {
472days = {
7
21
}
}
475trigger_event_silently = {
}
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