
Unit Type
Age of Absolutism Galley

(This is just a template, should never be seen)
- Construction goods
- Maintenance goods
- 0.3
Cannon - 0.08
Cloth - 0.084
Liquor - 0.42
Naval Supplies - 0.084
Salt
- 0.3
- Repair goods
- 0.13
Cloth - 2.67
Lumber - 0.17
Naval Supplies
- 0.13
| Stat | Value |
|---|---|
Maximum Strength | 1 |
Initiative | 2 |
Combat Speed | 1 |
Frontage | 0.5 |
Flanking Ability | 1 |
Movement Speed | 4.5 |
Hull Size | 16 |
Cannons | 24 |
Crew Size | 0.15 |
Maritime Presence | 0.6 |
Blockade Capacity | 0.5 |
Transport Capacity | 0.05 |
Anti-Piracy Impact | 0.2 |
Food Storage | 0.5 |
| Damage by terrain | |
Deep Ocean | −100% |
Inland Sea | 25% |
Narrows | 50% |
Ocean | −50% |
Belongs to 2
Ages
AbsolutismAge
Unit Categories
GalleyCategory
References 6
Prices
- Galley Build Costby namePrice to build
- Galley Maintenance Costby nameMaintenance price
- Galley Reinforcement Costby namePrice to reinforce
Goods Demands
- Absolutism Galley ConstructionConstruction goods
- Absolutism Galley MaintenanceMaintenance goods
- Absolutism Galley RepairRepair goods
Referenced by 1
XebecSame as
Scripting 7
References 7
Script Values
- ship_large_maritimeMaritime presence
Game Concepts
Blockade CapacityBlockade capacity
CannonsCannons
Crew SizeCrew size
Hull SizeHull size
Maritime PresenceMaritime presence
Movement SpeedMovement speed
use_ship_names = yes
buildable = no














