
Unit Type
Age of Renaissance Transport

(This is just a template, should never be seen)
- Construction goods
- 1.2
Cloth - 12
Lumber - 1
Naval Supplies - 1
Tools - 0.5
Weaponry
- 1.2
- Maintenance goods
- 0.2
Cloth - 0.036
Liquor - 0.18
Naval Supplies - 0.036
Salt - 0.05
Weaponry
- 0.2
- Repair goods
- 0.2
Cloth - 2
Lumber - 0.17
Naval Supplies
- 0.2
| Stat | Value |
|---|---|
Maximum Strength | 1 |
Initiative | 1 |
Combat Speed | 1 |
Frontage | 1 |
Flanking Ability | 1 |
Movement Speed | 6 |
Hull Size | 12 |
Cannons | 4 |
Crew Size | 0.05 |
Maritime Presence | 0.08 |
Blockade Capacity | 0.01 |
Transport Capacity | 0.5 |
Anti-Piracy Impact | 0.05 |
Food Storage | 60 |
Built on
Age of Renaissance Transport
2 units, with what each changes from the template.
| Standard units | ||
|---|---|---|
Hulk | Regular | |
| Special units | ||
Kilwan Zambuc | Regular | +0.16 |
Belongs to 2
Ages
RenaissanceAge
Unit Categories
TransportCategory
References 6
Prices
- Transport Build Costby namePrice to build
- Transport Maintenance Costby nameMaintenance price
- Transport Reinforcement Costby namePrice to reinforce
Goods Demands
- Renaissance Transport ConstructionConstruction goods
- Renaissance Transport MaintenanceMaintenance goods
- Renaissance Transport RepairRepair goods
Referenced by 2
HulkSame as
Kilwan ZambucSame as
Scripting 8
References 8
Script Values
- ship_tiny_maritimeMaritime presence
Game Concepts
CannonsCannons
Crew SizeCrew size
Food StorageFood storage per strength
Hull SizeHull size
Maritime PresenceMaritime presence
Movement SpeedMovement speed
Transport CapacityTransport capacity
use_ship_names = yes
buildable = no








