Age of Traditions Heavy Ship
Unit Type

Age of Traditions Heavy Ship

n_age_1_traditions_heavy_ship
Age of Traditions Heavy Ship

(This is just a template, should never be seen)

Cost
Construction goods
Maintenance goods
Repair goods
Price to build by name
Price to reinforce by name
Maintenance price by name

StatValue
Maximum Strength1
Initiative1
Combat Speed0.5
Frontage1.5
Flanking Ability1
Movement Speed5.5
Hull Size15
Cannons30
Crew Size0.1
Maritime Presence0.2
Blockade Capacity0.25
Transport Capacity0.1
Anti-Piracy Impact0.1
Food Storage2
Damage by terrain
Inland Sea−25%
Narrows−40%

Belongs to 2

Ages
Unit Categories

References 6

Prices
Scripting 7

References 7

Script Values
Game Concepts

category = navy_heavy_ship
use_ship_names = yes
buildable = no
cannons = 30
crew_size = 0.100
maintenance_demand = heavy_ship_1_maintenance
construction_demand = heavy_ship_1_construction
repair_demand = heavy_ship_1_repair

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