Scripted Trigger
pike_and_shot_event_trigger
What it checks
- Any buildings in location↗Building TypeBuilding manpower produced > 0
institution_progress:pike_and_shot≤ 75- Controller: Root
Used by 2
The New Tactics on the BattlefieldAs soon as it happens, Trigger
Mercenaries bring new TacticsAs soon as it happens, Trigger
Scripting 1
Uses 1
- has_land_military_buildingHas land military building