Scripted Trigger
has_land_military_building
What it checks
Any buildings in location
Building TypeBuilding manpower produced > 0
Used by 2
Persian Military ReformsOption 1
Lessons of WarOption 2
Scripting 2
Used by 2
- military_revolution_event_triggerHas land military building
- pike_and_shot_event_triggerHas land military building
any_buildings_in_location = {
building_type = {
building_manpower_produced > 0
}
}