Scripted TriggersCScripted Triggercharacter_estates_3_character_triggerConditionsWhat it checksIs AliveIs NOT rulerIs an AdultBelongs to Commoners EstateConnectionsReferences 1CommonersHas estateUsed by 1AA Fortunate PeasantAs soon as it happens, TriggerDefinitionin_game/events/estates/character_estates.txt:161is_alive = yesis_ruler = nois_adult = yeshas_estate = estate_type:peasants_estateHistory