Scripted Effect
set_country_rank_effect
If
At least one of
- All of
- Has a Country Rank level of < 2
$rank$:
Duchy
- All of
- Has a Country Rank level of < 3
$rank$:
Kingdom
- All of
- Has a Country Rank level of < 4
$rank$:
Empire
ThenSets Country Rank to rank
Exact script
Script that calls it fills these in, as each caller in Connections shows.
$rank$
Requires 3
Used by 54
Events
Constantinople reclaimed!rank = country_rank:rank_empireOption 1
The Claims of the Thessalonicarank = country_rank:rank_kingdomOption 2
Constantinople Conquered!rank = country_rank:rank_empireOption 1
Scope Athens Adjective Nobility Offer the Scope Athensrank = country_rank:rank_duchyOption 3
The Sultan of Bruneirank = country_rank:rank_kingdomOption 1- Proclaiming the Country Adjective Empirerank = country_rank:rank_empireOption 1
A Persian Ruler's Reformsrank = country_rank:rank_empireOption 1- The Dream of Nusantararank = country_rank:rank_empireOption 1
The Emperor's Responserank = country_rank:rank_duchyOption
Target Character Target Character Nicknamerank = country_rank:rank_duchyOption 1
Scripting 1
Used by 1
- hafsid_caliphate_effectrank = country_rank:rank_empireSet country rank effect
if = {
limit = {
OR = {
}
}
set_country_rank = $rank$
}