Scripted Effect

set_as_designated_heir_with_reason_effect

Exact script

Script that calls it fills these in, as each caller in Connections shows.

  • $target$
  • $reason$

Used by 9

Events
Character Interactions
  • Appoint as Heirreason = preferred_heir_of_ruler · target = scope:recipientEffect
Scripting 1

Uses 1

set_as_designated_heir = {
target = $target$
reason = $reason$
}
save_scope_as = root_country

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