Scripted Effect
ikko_ikki_convert_to_mahayana
- Target ioThen
- Remove variable: Religion
- Set variable
- Name: Religion
- Value:
Eastern Buddhism
- Converts to the
Eastern Buddhism Religion - change_religion_for_ruler_and_family: Country: Root · Religion:
Eastern BuddhismNot shown in the game's tooltipRoot↗IfRulerOwner: RootThen- HeirIfOwner: RootThenConverts to the
Eastern Buddhism Religion - Ruler
- If
- At least one of
- Is NOT a Religious Figure
- Religious Figure: NotCardinal
- Owner: Not
Catholicism › Religious head
ThenConverts to the
Eastern Buddhism Religion - Every descendantwhere
- Owner: Root
- At least one of
- Is NOT a Religious Figure
- Religious Figure: NotCardinal
- Owner: Not
Catholicism › Religious head
Converts to the
Eastern Buddhism Religion - Every spousewhere
- Owner: Root
- At least one of
- Is NOT a Religious Figure
- Religious Figure: NotCardinal
- Owner: Not
Catholicism › Religious head - IfRootHeir existsThenThis: NotRootHeir
Converts to the
Eastern Buddhism Religion
- Heir
- Lose 50 Stability
- ikko_ikki_lots_of_mahayanaMany of our Pops will convert to Eastern Buddhism↗Every owned locationwhereTarget ioHas location: PreviousEvery popwhereReligion: Not
Eastern BuddhismOne of these, at random- 10%Nothing happens
- 40%Split pop: Fraction: 0.15 · Religion:
Eastern Buddhism - 20%Split pop: Fraction: 0.2 · Religion:
Eastern Buddhism - 15%Split pop: Fraction: 0.25 · Religion:
Eastern Buddhism - 10%Split pop: Fraction: 0.3 · Religion:
Eastern Buddhism - 4%Split pop: Fraction: 0.4 · Religion:
Eastern Buddhism - 1%Split pop: Fraction: 0.5 · Religion:
Eastern Buddhism
- Gains Jōdo Shinshū for 10 years
Exact script
Requires 1
ShintōScope:target io
Grants 2
Religions
Eastern BuddhismChange religion
Static Modifiers
- Jōdo ShinshūAdd country modifier
References 1
Eastern BuddhismChange religion for ruler and family, Scope:target io
Used by 1
The Buddha AmidaOption 2, Option 3…
Scripting 4
Requires 1
- ReligionScope:target io
Uses 2
- change_religion_for_ruler_and_familycountry = ROOT · religion = religion:mahayanaChange religion for ruler and family
- ikko_ikki_lots_of_mahayanaIkko ikki lots of mahayana
References 1
- stability_ultimate_penaltyAdd stability
scope:target_io = {
if = {
remove_variable = religion Religion
}
}
