Scripted Effect
construct_latest_fort_building
BastionAdvanceelse if 2
CastleAdvanceelse if 3
FortressAdvanceif
Star FortAdvanceelse if 1Definitionin_game/events/DHE/flavor_BYZ.txt:2854
2855if = {
2859construct_building = {
2861cost_multiplier = 0.6
2862cost_multiplier_reason = "military_cheap_sponsorship"
}
}
2865else_if = {
2869construct_building = {
2871cost_multiplier = 0.6
2872cost_multiplier_reason = "military_cheap_sponsorship"
}
}
2875else_if = {
2879construct_building = {
2881cost_multiplier = 0.6
2882cost_multiplier_reason = "military_cheap_sponsorship"
}
}
2885else_if = {
2889construct_building = {
2891cost_multiplier = 0.6
2892cost_multiplier_reason = "military_cheap_sponsorship"
}
}