Scripted Effect
change_settling_character_loyalty
If
Then
Increase his/her Settler Loyalty by Value (currently Settler Character Truthfulness)
Change variable
- Name: Settler Loyalty
- Add: value
Otherwise
Set variable
- Name: Settler Loyalty
- Value: value
Exact script
Script that calls it fills these in, as each caller in Connections shows.
$value$
Used by 4
Events
Cultural Spreadvalue = 2 (+2)Option 1, Option 2…
Investment Requestsvalue = 1 (+1)Option 1, Option 2
Neighbor Conflictsvalue = 2 (+1)Option 1, Option 2
Early Resource Exploitationvalue = 1Option 6
Scripting 3
if = {
custom_description = {
text = change_settling_character_loyalty Increase his/her Settler Loyalty by Value (currently Settler Character Truthfulness)
value = $value$
}
}
